Anonymous
asked:
so how much work was taken away from the game by creating that animation? we could have been playing the game today hell we should have been playing it last year

Not much. The versions 1 assets are done, its just a huge manner of tying it all together. For example

You speak to pony A, and it says its dialogue. Now you speak to it again and it should use other dialogue, so you have to store its variables and change it from speaking over. Then you have items, tasks, and once you add that code into the mix you have to keep track of that, so if you get an item x, go to y, and then talk to z, if the variables a rent properly connected then the incorrect sequence plays, or dialogue is broken and you cant pass. Now amplify that for an entire town, and it becomes a game of changing code, writing it all down, then recompiling the swf and going to said area to try it out to see if it works or not, shutting it down, redoing, seeing i that breaks it or not and then doing it all over again. 

In hind sight i think after ponk quest is done with the current world i’ll stick to stand alone games for porn that don’t require such complex connection.