Ran out of room :V?
I am frustrated since we thought a working build was gonna be out the 31st of last month, and then boom.
That might happen in the future if we do hit the 16k limit. I’d far prefer the single swf that i wanted originally however.

Plot!
I could, but i’m spending all of my time revising/adding new stuff and playing jailbreak (with the focus on the working stuff~
Indeed!
The flash is using CC 2015 which is in beta form, and the swf called other swfs locally which was the issue in folders.
The problem with flash as it turns out, its limited to 16000 frames/layers/symbols/etc in one particular swf. Due to the scope of the game it needs to be able to load externally to overcome this problem.
See here:
https://helpx.adobe.com/flash/kb/flash-movie-size-limit-flash.html
I want to do that regardless in future versions as this is gonna be a core project encapsulating all the pony flashes. Releasing the first version will bring back a lot of attention gone.
There’s some things that should be just left as guilty passions…
Mmmm not a bad idea.